

It’s even more difficult to notice if the enemies hit you, that is unless you keep a permanent eye on your health bar. Everything feels very slow and imprecise, since you are never quite sure whether your sword has hit the enemy or not. This makes every match new and exciting, even if there’s not much variety in regards to enemies, weapons or the environment.The combat system is very simple and annoying at the moment, mainly because you can only swing your sword/mace and raise the shield to protect yourself from incoming damage.

However, the most exciting fact is that the maps are randomly generated whenever you start a new round, and so are the enemies you have to face.

However, the potential is through the roof, so we can only hope that the developers keep improving the concept in the following months.To begin with, there are more than enough game modes to choose from, such as king of the hill, conquest, arena, or even a basic campaign.

Granted, the game is in an early development phase at the moment, so it feels very rough and unfinished, as it’s only normal. Use simple melee weapons to annihilate entire armiesAncient Warfare 2 is a third/first-person action game with poly graphics and simple gameplay mechanics, in which you get to enjoy randomly-generated levels, ridiculous battles and enough game modes to keep you busy for a long time. Even so, simple arcade games can be just as entertaining under the right conditions. On the other hand, games like Mount & Blade have managed to nail many of the important aspects, which is why the series has sold millions of copies over the years. New biomes (Beach, Testing biome, Easter world)Sword fighting games have to tackle many concepts that are difficult to translate into gameplay mechanics, since even huge triple-A studios have failed to provide the fans with a convincing and fun experience sometimes. What's new in Ancient Warfare 2 Update 6.
